Textmode Tetris

This program is an homage to Alexey Pajitov (the inventor of the tetris game),
an exercise in simplicity and a good example of the quality that characterizes all the
products of Sweatbox Software.

It is also a reaction to a trend causing developers to make larger and larger programs
without these in any way getting neither better nor faster.

And finally it is an attempt to create the ultimate tetris game for the PC - preserving
it's original form and concept and presenting it in the simplest way while concentrating
all energy on the game play.

This is an animated GIF demo of what the game looks like.

If you want to play Textmode Tetris click the link below and spend a few seconds downloading the game and documentation including a few of the author's thoughts on tetris and coding in general (only 10K in all)
- and it's for free!

    Features of Textmode Tetris include:

  • Textmode Tetris should run (under DOS or DOS-based Windows) on every PC from an 8086/88 to a Pentium due to it's 16 bit real mode code. A VGA video card is required though.
  • Custom designed keyboard handler that enables the player to move the pieces quickly - even at high levels.
  • Pieces can be turned also at edges of field (top, left and right) in order for the player to focus only on the game play.
  • Piece can be rotated both directions using the keys Arrow-up and Space bar - and these two keys can be swapped to match the preference of the player.
  • Select height of 'bits' already in field at start of game - an extra challenge for the experienced player.
  • Select game. Game A is the usual tetris game where the level increases with every 10 completed lines, this goes on forever (or till you die). Game B is a kind of 'Quick-Tetris' where you choose your level and height and then try to complete 25 lines. The speed and level do not change.

Click here to download Textmode Tetris (10kb):
Textmode Tetris 1.02

Download Textmode Tetris, documentation, and info for
Windows 95 and 98 users (zipped, 11kb):
Textmode Tetris ZIP

Design and Machine Code by Dan Harder